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has there ever been a bolt action only game

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dadio
(@dadio)
Posts: 3523
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i know that a lower price on the games is a major factor but an aditional £10.00 per head if yoy have 40 players is £400 quid that could go on 4 china wood effect bolties,just an idear and do that a few times and you have some lendable or hireable rifles.if you follow the idear further then once there was a usefull number they could be cosmetically enhanced a bit.there are a number of people on this forum capable of enhanceing them and i for one would offer that service either gratis free if they were lend bond mend or verry cheep if they were hire guns on the assumption that they were not sold on to profit.others might also do the same to achive these goals and ive wanted to give a little back in the way of help to the organizers anyway.

armoury
m1a1 Thompson,sten mk2,mp40,stg44,sterling,mk2 bren gun,lee Enfield no4 mk1,Mauser Kar98, Walther ppk,smith and Weston m10 and Mauser m712
Give me a big enough hammer and a place to stand and I could fix the world.
i'll kill a man in a fair fight or if i think he's going to start a fair fight or over a woman or.......
a problem shared is a problem halved ,but an advantage shared is no advantage at all
if a job's not worth doing then its certainly not worth doing well





 
Posted : 30/08/2011 9:58 am
(@gunman)
Posts: 2009
Noble Member
 

I have 15 bolties in my rental arsenal and always push them over the aegs, I'm running ww1 senarios next year which will be very strict on aegs, with only MGs being the auto weapons allowed. My thoughts on ww2 weapons ratios have never changed (though only realised twice).
Bolt action - 370fps
Assault rifle/semi auto rifle - 350fps
Smg - 300fps
Sniper with scope - 500fps
Lmg 330fps (with ammo advantage)
MG - 370fps deployed
Also limiting the weapons to sections, mostly riflemen. Although an arse to achieve because of the range of fps, every weapon suddenly falls into place and roll.

I'm not sure I would like a ww2 bolties only senario as it was the Dawn of mass used automatic weapons in war and I love smgs, but I know the game play would be a great laugh. :good:

Heer Schmidt

 
Posted : 01/09/2011 5:43 am
 stof
(@stof)
Posts: 865
Prominent Member
 

If I remember rightly Operation Ariel had a very high percentage of rifles,with some of the shootouts being mainly bolt action with only one or two smg's backing them up ,and that had some of the best drawn out battles I have ever been in.

 
Posted : 01/09/2011 6:59 am
Sgt.Heide
(@sgt-heide)
Posts: 5882
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I sugggested (and was widely scorned) some time ago, that a good way to negate the range and firepower advantage of smg's over rifles, was to let people use smg's but, with the hop backed off all the way. That way, the rifles would vastly outrange them and, be much more accurate, thus enhancing the realism considerably. SMG's would need to be used at close range, just as they were for real and, rifles and support mg's could be used in a much more realistic way. The widely used 300 round ammo limit that many use these days was one of my early suggestions that's been taken on board, perhaps, if someone were to put on a "bolt action" event, the "hop off" idea might be worth trying for the smg users who don't have access to a rifle?



When I want your opinion - I'll tell you what it is!

 
Posted : 01/09/2011 8:14 am
Gadge
(@gadge)
Posts: 7247
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I remember thinking that was a great idea (the hop one) at the time.

Worth a try for sure.




"I think we are in rats' alley - Where the dead men lost their bones."

 
Posted : 01/09/2011 9:52 am
dieselmonkey
(@dieselmonkey)
Posts: 2286
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I sugggested (and was widely scorned) some time ago, that a good way to negate the range and firepower advantage of smg's over rifles, was to let people use smg's but, with the hop backed off all the way.

interesting idea, and worth a try, but having played with a duff hop before, it'll probably just end in people using their AEG's aimed up in the air 45 degrees at the target if you're not careful. :lol:

I do like the idea of making aegs less effective, but not sure how/what you could do. Maybe force using .12g BB's, so they fly all over the place at distance It'd make you keep your head down, but you'd be unlikely to be able to snipe at anything too well...

 
Posted : 01/09/2011 10:16 am
dadio
(@dadio)
Posts: 3523
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hop off would def be worth a try but the geek in me is shouting that hop off gives higher fps and although you get flatter trajectory with hop im fairly sure overall range is higher without,probably verry difficult to aim though.i little impirical testing first would easily cleal my head but i dont have a home range long enough ,will try it at the weekend.i know you definatly cant shoot effectivly in woodland or through windows without hop as the arking trajectory means you cant get a line through.

armoury
m1a1 Thompson,sten mk2,mp40,stg44,sterling,mk2 bren gun,lee Enfield no4 mk1,Mauser Kar98, Walther ppk,smith and Weston m10 and Mauser m712
Give me a big enough hammer and a place to stand and I could fix the world.
i'll kill a man in a fair fight or if i think he's going to start a fair fight or over a woman or.......
a problem shared is a problem halved ,but an advantage shared is no advantage at all
if a job's not worth doing then its certainly not worth doing well





 
Posted : 01/09/2011 10:23 am
dadio
(@dadio)
Posts: 3523
Famed Member
 

I sugggested (and was widely scorned) some time ago, that a good way to negate the range and firepower advantage of smg's over rifles, was to let people use smg's but, with the hop backed off all the way.

interesting idea, and worth a try, but having played with a duff hop before, it'll probably just end in people using their AEG's aimed up in the air 45 degrees at the target if you're not careful. :lol:

I do like the idea of making aegs less effective, but not sure how/what you could do. Maybe force using .12g BB's, so they fly all over the place at distance It'd make you keep your head down, but you'd be unlikely to be able to snipe at anything too well...

or use 0.3 0r 0.35 so the range is low or the ammo is to expensive to blast away with.

armoury
m1a1 Thompson,sten mk2,mp40,stg44,sterling,mk2 bren gun,lee Enfield no4 mk1,Mauser Kar98, Walther ppk,smith and Weston m10 and Mauser m712
Give me a big enough hammer and a place to stand and I could fix the world.
i'll kill a man in a fair fight or if i think he's going to start a fair fight or over a woman or.......
a problem shared is a problem halved ,but an advantage shared is no advantage at all
if a job's not worth doing then its certainly not worth doing well





 
Posted : 01/09/2011 10:26 am
Chomley-Warner
(@admin-infinity)
Posts: 15632
Illustrious Member Admin
 

Neither my Sten or 1928 Tommy have hops and I have played games with both so definitely do-able. They don't have longer range dadio, decidedly shorter in fact - not a problem, just get closer to the enemy before pulling the trigger :lol:

DM is right, the temptation is to arc the shots in to target but you could do that with a normal hopped gun to drop some shots in a few feet further but its inaccurate and only has the power of gravity, so it would be an act of desperation, not normal practice for decent players.

0.12g would help the inaccuracy too - can you get them in quality graded that won't turn into shrapnel or jam in the mag/barrel?

 
Posted : 01/09/2011 4:52 pm
(@komrade)
Posts: 503
Honorable Member
 

hop off would def be worth a try but the geek in me is shouting that hop off gives higher fps and although you get flatter trajectory with hop im fairly sure overall range is higher without,probably verry difficult to aim though.i little impirical testing first would easily cleal my head but i dont have a home range long enough ,will try it at the weekend.i know you definatly cant shoot effectivly in woodland or through windows without hop as the arking trajectory means you cant get a line through.

The thing with no hop, although the fps is increased, all that means is that it's driving the BB faster into the ground.

I did actually try and test this as I thought similar to you. My PPSh will shoot around 50M with a decent hop applied, but only about 15M (pushing it!) with no hop.

 
Posted : 01/09/2011 5:15 pm
Hänschen klein
(@hanschen-klein)
Posts: 3604
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Would certainly be up for a bolt only game with a couple of MG`s I feel the reason most don`t go with Bolt action at the moment is they have a real disadvantage against SMG. Like the idea of the No hop thing or really impose a low ammo limit before being able to resupply. 75 - 100 rds in a bolt only lasts a long time 100rds in the MP40 3 or 4 bursts.

Like the idea of assigning place upon booking ie Rifleman support gunner officer nco with semi automatic etc.
Food for thought in this thread





 
Posted : 01/09/2011 6:03 pm
spiers
(@spiers)
Posts: 2127
Noble Member
 

I think if you're going to do something like this...keep...it...simple. There will be someone who will want to be the leader and because they are the leader the get an SMG. There's no need to start doing things like assigning positions. In the same way that you might 'ASSIGN' someone to carry a 30.Cal tripod who literally has no want what so ever to lug one round.
If it was done then PM with interest in leading and PM with interest in providing a machinegun is all you need to do.
Don't bother trying to force people to not use hop or use mega heavy ammo etc as you are simply limiting the number of people who might consider attending the event.
I do agree a lower ammo limit is in order...120rnds seems reasonable.

Just keep it simple. Make the scenario and gameplay interesting instead.

Show me a man who will jump out of an airplane, and I'll show you a man who will fight!
General James M. Gavin

CRY HAVOC AND LET LOOSE THE DOGS OF WAR

 
Posted : 01/09/2011 6:31 pm
Sharkai
(@sharkai)
Posts: 15
Active Member
 

I think it would be best if you only had bolt actions and semi auto pistols. Having loads of special roles just complicates it. Imagine turning up and being told you have to carry the mg or a radio etc. Or finding out that to go you need a new gun with no hop.
Limiting ammo is a good plan. It won't limit numbers of people you want to go and should add another level to the game.

If you want an mg guy then that should be organised beforehand so that 5 guys with brens don't turn up and get annoyed when they can't play.

Insert Something Witty and Profound.

 
Posted : 01/09/2011 6:49 pm
(@lardassmonkey)
Posts: 2682
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I think people may be getting confused with idea of assigning roles. The roles would obviously need to be organised beforehand so people knew who was doing what on the day. Those wishing to use SMGs or MGs would 'apply' for the role when booking, although the odds a those few with MGs would be asked to bring them along. The SMG armed 'NCOs' would then be picked from trusted players and the rest of the volunteers asked to use rifles. Other specialised roles like radiomen or MG assistants would be filled from willing volunteers, not by telling them they have to do it.

I'm not sure about the hop idea myself but I do like SMGs being stuck with light ammo to limit their effectiveness. Maybe the ammo could be supplied by the organisers to make sure it is a level playing field and people don't have to end up with ammo they might never used again.

 
Posted : 01/09/2011 7:08 pm
dieselmonkey
(@dieselmonkey)
Posts: 2286
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I'm not sure about the hop idea myself but I do like SMGs being stuck with light ammo to limit their effectiveness. Maybe the ammo could be supplied by the organisers to make sure it is a level playing field and people don't have to end up with ammo they might never used again.

Yeah, that's what we were discussing when I saw Gadge, earlier. If some decent quality .12's could be sourced, rather than the market stall shite, I'd happily buy a few thousand to distribute amongst the smg's.

*edit* equally, i'd probably mix them up with .2's, in order that you couldn't even set the hop properly if you wanted to...

 
Posted : 01/09/2011 7:27 pm
Hänschen klein
(@hanschen-klein)
Posts: 3604
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I think people may be getting confused with idea of assigning roles. The roles would obviously need to be organised beforehand so people knew who was doing what on the day. Those wishing to use SMGs or MGs would 'apply' for the role when booking, although the odds a those few with MGs would be asked to bring them along. The SMG armed 'NCOs' would then be picked from trusted players and the rest of the volunteers asked to use rifles. Other specialised roles like radiomen or MG assistants would be filled from willing volunteers, not by telling them they have to do it.

I'm not sure about the hop idea myself but I do like SMGs being stuck with light ammo to limit their effectiveness. Maybe the ammo could be supplied by the organisers to make sure it is a level playing field and people don't have to end up with ammo they might never used again.

This is my point exactly its not the role like carrying a tripod it is the limiting of the SMG`s in a ratio to Bolt to MG`s. or as it is at the moment only the brave turn up with a bolt action in a ratio of about 7 or 8 to 1.





 
Posted : 01/09/2011 7:39 pm
Hänschen klein
(@hanschen-klein)
Posts: 3604
Famed Member
 

I'm not sure about the hop idea myself but I do like SMGs being stuck with light ammo to limit their effectiveness. Maybe the ammo could be supplied by the organisers to make sure it is a level playing field and people don't have to end up with ammo they might never used again.

Yeah, that's what we were discussing when I saw Gadge, earlier. If some decent quality .12's could be sourced, rather than the market stall shite, I'd happily buy a few thousand to distribute amongst the smg's.

*edit* equally, i'd probably mix them up with .2's, in order that you couldn't even set the hop properly if you wanted to...

Love the last point on mixing the ammo that would certainly make you get in close to spray and hope you got them :D





 
Posted : 01/09/2011 7:41 pm
Sharkai
(@sharkai)
Posts: 15
Active Member
 

*edit* equally, i'd probably mix them up with .2's, in order that you couldn't even set the hop properly if you wanted to...

I like that idea. It would make sure that the few guys with smgs couldn't dominate the field.

Insert Something Witty and Profound.

 
Posted : 01/09/2011 8:21 pm
spiers
(@spiers)
Posts: 2127
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Few guys? Surely there would only be 2 SMGs and 2 MGs?

Show me a man who will jump out of an airplane, and I'll show you a man who will fight!
General James M. Gavin

CRY HAVOC AND LET LOOSE THE DOGS OF WAR

 
Posted : 01/09/2011 8:28 pm
dieselmonkey
(@dieselmonkey)
Posts: 2286
Noble Member
 

Few guys? Surely there would only be 2 SMGs and 2 MGs?

Depends how big the event is, really, and how many sections you can field.

 
Posted : 01/09/2011 8:31 pm
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